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GullySystem

Mobile Application UI/UX

Mobile application UI/UX covers Android and iOS interface design for staff and customers. It starts from entry-level phones, one-handed use and patchy networks.

Conditions That Shape Every Screen

Each of these conditions changes a layout decision. None of them shows up on a designer’s monitor.

One hand, thumb reach

The most common action sits in the lower half of the screen, where a thumb lands when the other hand is holding a tool or a clipboard.

Sunlight and dust

Contrast and type size are set for a bright yard and a scratched screen protector, and checked outdoors on a real handset.

Entry-level phones

Screens are small and processors modest. Heavy animation and dense tables are left out, and the layout is tested on the slowest supported phone.

Working Without a Network

Field software that assumes a connection fails where it is needed most. Offline behaviour is designed in from the start.

Saved locally first

An entry is captured on the device and syncs later, so a basement or a rural stretch of road loses nothing that was typed in.

Honest status

The screen shows what has synced and what is still waiting. A tick appears only when the server has the record.

Photographs handled

Site and job photographs are compressed before upload, since a full-size image may not reach the server on a weak line.

Fewer Taps for Daily Jobs

A field app is used many times a day, so it has to be quicker than phoning the office.

Start where the work is

Opening the app shows today’s jobs, and not a menu of everything the software can do. The first screen is the working screen.

Typing avoided

Pick lists, scanning and previous values replace free text wherever the data allows, because typing on a small screen is slow and error-prone.

Large targets

Buttons are sized for gloves and for someone walking.

FAQ

Frequently asked questions

Do you design for both Android and iOS?

Yes, following each platform’s conventions where they differ. Android is usually designed and tested first, since it is what staff and customers commonly carry.

Should our app work offline?

It depends on where it is used. Field staff, delivery and site work usually need it. An office app on office wifi rarely does, and sync there adds cost without benefit.

Can you design for a mobile web page instead of an app?

Yes. Nothing has to be installed and no store approval is needed. Offline work and camera use are easier in a real app.

Talk to us

Tell us what you need.

Share your requirements and one of our engineers will come back to you within one business day.

What happens after you share your requirements

  1. A senior engineer reads your answers. Nobody phones first.
  2. Within one business day you get a written note: what we understood, what we would start with, and the questions we still have.
  3. If it fits, a proposal follows with the order of work, what we need from you and what you receive at each step.
  4. No call is booked and nothing is paid until you have read the note. Your details stay with us.

Start with your requirements

Seven short steps that tell us what you need. A senior engineer reads them before anyone gets in touch.

Share your requirements