Move every shot from layout to final render with its artist, its notes and its cost.
Animation studios make a film or series from hundreds of shots, each passing through layout, animation, lighting and compositing. The software holds the shot list, asset library, artist bookings, retake notes and render hours against the production bid, so a delayed shot shows before the delivery date.
An animated production is a pipeline. A storyboard becomes an animatic, the animatic becomes a list of shots, and every shot needs characters, backgrounds and props that must be built first. Each stage belongs to a different artist, often a freelancer on a short contract who joins in the middle of the production and leaves before the final render.
Most studios follow shot status on a spreadsheet and chase notes in chat. The director knows a shot is late only when the compositor asks where it is.
The producer prices the job by episode, minute or shot, and the production manager breaks the script into sequences and shots. Art directors approve character designs and colour keys. Modellers, riggers and background painters build the assets, and each one is versioned so that nobody animates with an outdated rig.
Animators receive a shot with its layout, its audio and its notes. They submit a blocking pass, a spline pass and a polish pass, and the director reviews each in a daily session. Retakes go back with a note and a frame number. Some come back twice. Lighting, effects and compositing follow, and heavy scenes queue on a render farm that charges for hours.
The studio books artists by week, tracks timesheets for freelancers and reports cost to the client on milestones. Voice sessions, music and final mix run in parallel with picture, each with its own studio booking, its own takes and its own approval from the director. At the end, the delivery package goes out in the formats the broadcaster or platform asked for.
What goes wrong for animation studios without a proper system.
What we would build for animation studios.
Named the way your team already talks about the work. We start with whichever part the audit shows is costing you most.
A requirements checklist for animation studios.
What to cover, which reports to ask for and what to put to every vendor, ready to print or save as a PDF.
A product already built for animation studios.
It is adapted to how your business works before it goes live, and anything your trade needs that it lacks is added then.
Animation Studio Management Software
Shot lists, asset versions, artist bookings, timesheets, retake notes, render hours, cost against the bid and delivery packages for animation studios.
The business modules animation studios use most.
Each one is also available on its own, or inside a system built for you.
The services behind it.
Business Process Automation
Approvals, reminders, follow-ups and reports that run on their own instead of on someone remembering.
Learn moreCustom Software and Product Engineering
Software built around how your business actually runs, when nothing off the shelf fits without workarounds.
Learn moreData Migration and Moving Off Spreadsheets
Data migration and spreadsheet replacement covers auditing existing files, cleaning and deduplicating records, loading them into a new system and reconciling the loaded result against known totals. Both systems then run side by side before cutover. Originals stay untouched.
Learn moreHow the work runs from Bengaluru for your city.
- 1
The audit, by call
A screen-share and a look at the sheets, accounting reports and WhatsApp groups your team uses. No travel needed.
- 2
A written proposal
Scope, what we build first and the cost, agreed in writing before anything starts.
- 3
Build in short rounds
Working screens shared every few weeks. Your team tests them from your own office.
- 4
Go-live, in person when it helps
For data migration and training we can come to your city. Travel is agreed in advance.
- 5
Support online
Fixes, changes and hosting handled remotely by the same team that built it.
Software we have built and run.
We only name clients whose work is published. These are systems our team designed, built and supports.
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Read the case studyQuestions animation studios ask before they call.
Does it replace our shot-tracking tool?
It can. If you already use a pipeline tool, we can read its shot list in, so the studio side of bids, bookings and cost sits beside it.
Can it store the scene files and renders?
No. It holds the records and links to your storage, so an artist opens the shot record and finds the right file path without files being copied.
We use freelancers in several countries. Can they log hours?
Yes. Freelancers get a limited login to log time against shots and to see their own bookings. Each person has a rate and currency.
Is it for a feature film only?
No. Series, commercials, explainers and game cinematics all follow shot lists. The set-up differs, and we adapt the stages to what you actually produce.
What happens after I share my requirements?
An engineer reads what you send and replies within one business day. We then look at the software, spreadsheets and WhatsApp groups your business runs on today and write down what works, what slows your team down and what is missing. A demo login, a screen-share or a few screenshots are enough. You get a short written summary ordered by priority, with no obligation to hire us afterwards.
How much will the software cost?
We don’t publish a price, because it depends on what the system has to do. That first review settles the scope, and the cost goes into a written proposal before any work starts.
Part of a wider group.
Tell us how your business runs today.
A few lines on your spreadsheets, software and WhatsApp groups is enough. We reply the same working day.
- No obligation
- A reply within one business day
- Your details stay private
Start with your requirements
Seven short steps that tell us what you need. An engineer reads them before getting in touch.
Share your requirements